Check Out my Webcam!
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Yet another 3d robotic creation! This was a lot of fun -- I wanted to make a robot that was somewhat realistic and didn't take long to render. The result was this 3d webcam robot.
He is created in blender 3d, and uses material nodes (basically overlapping material effects) as well as render nodes (sort of like an in-program post-processing tool like photoshop) to create the effect of realism. He doesn't actually require raytracing to achieve the "real" so renders take less than five minutes. In the near future I'm going to get a huge line of images produced on a variety of subjects. In the meantime, his existing images are highly useful!
Feel free to check them out!
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